Code Weapon and Explosion Hashes list ap ii intense Dec 26, 2013 242,866 gta 5 cheats gta 5 mods gta mods 1 2 3 6 Next Dec 26, 2013 #1 ap ii intense Crescent Fresh Messages 647 Reaction score 540 Points 875 Here are all the weapon and explosion hashes in the game. 6 min ago So, not sure if anything like this has been posted before (if so I couldn't find it), but here are the weapon component hashes I found today (I believe it's all of them.) @FoxtrotDelta Still collecting more, there's hundreds of vehicle weapon stuff. Native (Name) HEX integer unsigned integer. theres this one vehicle i downloaded and i was trying to find the hash for the weapon the vehicle has on it but im not sure how. 1 Melees. List of radio stations (GTA4) List of static models hashes 0. Interesting to see the subtle differences in melee weapons, looks like the antique cavalry dagger will be seeing more use now. Hash list of All Objects, vehicles, skins, weapons, in GTA5, GTAV, GTA-5, GTA 5,HEX with pictures and more information. GTAV Hashes Objects Show All Objects construction bush rooftop bar other Walls And Fences potted utility procedural bins cacti 4 min ago 23 min ago By continuing to use Pastebin, you agree to our use of cookies as described in the. Here is what I've found : * 0xBC7AF403 = MK2 Pistol *standard AmmoType* (Only Revolver MK2) * 0xDBACD794 = MK2 Shotgun *standard AmmoType* * 0x2D31ADD9 = MK2 SMG *standard AmmoType* * 0xD05319F = MK2 Assault *standard AmmoType*. For everyone complaining, understand this was made before all major dlc. You are using an out of date browser. In this modern tale focusing on Dracula's loyal servant, Renfield (Hoult) is the tortured aide to history's most narcissistic . JOAAT Converter. Most complete GTA 5 Objects list & data browser. 1.1 Knuckle Duster; 1.2 Switchblade; 2 Pistols. Most complete GTA 5 Objects list & data browser. Regular clip - 0xC6C7E581: Special Carbine. Page 54 - Grand Theft Auto V Scripting - Grand Theft Auto V Hacks and Cheats Forum [Coding] Grand Theft Auto V Scripting - Page 54 We strive to provide all our services for free and not interrupt your visit with intrusive advertisements or restrictions - support us by disabling your ad blocker or whitelisting our site. Extended clip - 0x64F9C62B: Heavy Pistol. List of static models hashes A. SCRIPTHOOK FATAL ERROR AFTER UPDATE? alt:V is an alternative multiplayer framework for GTA:V and allows developers and players to play on custom servers. @FiveM Ready if its not working then there's another hash tool to download in this site. sub_6663a(&l_115B, WEAPON::GET_WEAPONTYPE_MODEL(${ammo_rpg})); MK2PistolRegularClip= 0x94F42D62, MK2PistolExtendedClip = 0x5ED6C128, MK2PistolFlashLight= 0x43FD595B, MK2PistolMountedScope= 0x8ED4BB70, MK2PistolCompensator= 0x21E34793, MK2SmgExtendedClip = 0xB9835B2E, MK2SmgSmallScope = 0x3DECC7DA, MK2SmgMediumScope = 0xE502AB6B, MK2SmgRegularBarrel = 0xD9103EE1, MK2SmgHeavyBarrel = 0xA564D78B, MK2SmgHoloSight = 0x9FDB5652, MK2AssaultRifleHoloSight = 0x420FD713, MK2AssaultRifleRegularClip = 0x8610343F, MK2AssaultRifleExtendedClip = 0xD12ACA6F, MK2AssaultRifleGrip = 0x9D65907A, MK2AssaultRifleSmallScope = 0x049B2945, MK2AssaultRifleMediumScope = 0xC66B6542, MK2AssaultRifleRegularBarrel = 0x43A49D26, MK2AssaultRifleHeavyBarrel = 0x5646C26A, MK2CarbineRifleRegularClip = 0x4C7A391E, MK2CarbineRifleExtendedClip = 0x5DD5DBD5, MK2CarbineRifleRegularBarrel = 0x833637FF, MK2CarbineRifleHeavyBarrel = 0x8B3C480B, MK2CombatMgRegularClip = 0x492B257C, MK2CombatMgExtendedClip = 0x17DF42E9, MK2CombatMgRegularBarrel = 0xC34EF234, MK2CombatMgHeavyBarrel = 0xB5E2575B, MK2SniperRegularClip = 0xFA1E1A28, MK2SniperExtendedClip = 0x2CD8FF9D, MK2SniperScopeLarge = 0x82C10383, MK2SniperScopeNightVision = 0xB68010B0. | 13.02 KB, JSON | --> Component Hash Key (you can use this with joaat functions to generate hash) The GTA 5 911 Solution for 2023 -- and-- GTA 5 2023 Help Desk -- and -- GTA How to Install Mods, @JohnFromGWN Special finish - 0xD89B9658: Carbine Rifle. Select one of the following categories to start browsing the latest GTA 5 PC mods: . 12 min ago Attachment name - Hash - Compatible weapons. Extended clip - 0x91109691: Carbine Rifle. https://forums.gta5-mods.com/topic/11337/reference-weapons-meta-flags-and-hashes, Learn more about bidirectional Unicode characters. Weapons. With a diverse range of content and a welcoming, amicable and tight-knit community, Se7enSins is a forum open to anyone and everyone. Extended clip - 0xB1214F9B: Assault Rifle. J. JohnFromGWN. Flashlight - 0x7BC4CDDC: SMG, Assault SMG, Combat PDW, Assault Rifle, Carbine Rifle, Advanced Rifle, Special Carbine, Bullpup Rifle, Pump Shotgun, Assault Shotgun, Bullpup Shotgun, Heavy Shotgun, Marksman Rifle, Grenade Launcher, Smoke Grenade Launcher. . Unlike other places Rockstar added, this location is loaded via its own . Special finish - 0x4032B5E7: Sniper Rifle. Also if someone need special MK2 ammoType I can share the code i used (c#) or do a little research ! Regular clip - 0xC5A12F80: Bullpup Rifle. Objects. Now, you don't need to check hashes/model names each and every time through internet. We will never spam you. It may not display this or other websites correctly. An alternative multiplayer modification for Grand Theft Auto V. Interiors and Locations. This page was last edited on 16 December 2020, at 10:03. The complete Grand Theft Auto V & GTA Online Weapons Database, including all Guns, Rifles, Explosives and every weapon available in the game. Stun gun would be amazing haha. Downloaded this just to get the hash of VEHICLE_WEAPON_TURRET_INSURGENT and of course its not there :-P. Wait, can it add snow like Tunables Editor?? Hash: 0xC58DA34A DLC: The Cayo Perico Heist Name: kosatka Hash: 0x4FAF0D70 DLC: The Cayo Perico Heist Name: longfin Hash: 0x6EF89CCC DLC: The Cayo Perico Heist Name: patrolboat Hash: 0xEF813606 DLC: The Cayo Perico Heist Commercials Name: benson Hash: 0x7A61B330 Name: biff Hash: 0x32B91AE8 Name: cerberus Hash: 0xD039510B DLC: Arena War [Reference] Weapons.meta Flags and Hashes -. As a result, your viewing experience will be diminished, and you have been placed in read-only mode. All Rights Reserved. Native (Name) HEX integer unsigned integer. https://wiki.rage.mp/index.php?title=Weapons_Components&oldid=20310, Creative Commons Attribution Non-Commercial Share Alike, COMPONENT_SNSPISTOL_MK2_CAMO_IND_01_SLIDE, COMPONENT_PUMPSHOTGUN_MK2_CLIP_INCENDIARY, COMPONENT_PUMPSHOTGUN_MK2_CLIP_ARMORPIERCING, COMPONENT_PUMPSHOTGUN_MK2_CLIP_HOLLOWPOINT, COMPONENT_BULLPUPRIFLE_MK2_CLIP_INCENDIARY, COMPONENT_BULLPUPRIFLE_MK2_CLIP_ARMORPIERCING, COMPONENT_SPECIALCARBINE_MK2_CLIP_INCENDIARY, COMPONENT_SPECIALCARBINE_MK2_CLIP_ARMORPIERCING, COMPONENT_ASSAULTRIFLE_MK2_CLIP_INCENDIARY, COMPONENT_ASSAULTRIFLE_MK2_CLIP_ARMORPIERCING, COMPONENT_CARBINERIFLE_MK2_CLIP_INCENDIARY, COMPONENT_CARBINERIFLE_MK2_CLIP_ARMORPIERCING, COMPONENT_COMBATMG_MK2_CLIP_ARMORPIERCING, COMPONENT_MARKSMANRIFLE_MK2_CLIP_INCENDIARY, COMPONENT_MARKSMANRIFLE_MK2_CLIP_ARMORPIERCING, COMPONENT_HEAVYSNIPER_MK2_CLIP_INCENDIARY, COMPONENT_HEAVYSNIPER_MK2_CLIP_ARMORPIERCING. For a better experience, please enable JavaScript in your browser before proceeding. I was not able to find MK2 standard AmmoTypes Hash, So I've done my own research. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures Clone with Git or checkout with SVN using the repositorys web address. it just shows invalid data even tho i know what the results should be. Attachments are weapon addons exclusively featured in Grand Theft Auto V and Grand Theft Auto Online. AllowEarlyExitFromFireAnimAfterBulletFired. I don't understand the code I'm sry, Hey Open it Site You Have Names And Hash Weapons -https://wiki.rage.mp/index.php?title=Weapons, You need to be a member in order to leave a comment. NoScript). This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. PICKUP_WEAPON_ADVANCEDRIFLE = -1296747938, PICKUP_WEAPON_SAWNOFFSHOTGUN = -1766583645, PICKUP_WEAPON_ASSAULTSHOTGUN = -1835415205, PICKUP_WEAPON_GRENADELAUNCHER = 779501861, PICKUP_WEAPON_FIREEXTINGUISHER = -887893374, PICKUP_VEHICLE_WEAPON_PISTOL = -1521817673, PICKUP_VEHICLE_WEAPON_COMBATPISTOL = -794112265, PICKUP_VEHICLE_WEAPON_APPISTOL = -863291131, PICKUP_VEHICLE_WEAPON_MICROSMG = -1200951717, PICKUP_VEHICLE_WEAPON_SAWNOFF = 772217690, PICKUP_VEHICLE_WEAPON_GRENADE = -1491601256, PICKUP_VEHICLE_WEAPON_MOLOTOV = -2066319660, PICKUP_VEHICLE_WEAPON_SMOKEGRENADE = 1705498857, PICKUP_VEHICLE_WEAPON_STICKYBOMB = 746606563, PICKUP_VEHICLE_HEALTH_STANDARD = 160266735, PICKUP_VEHICLE_ARMOUR_STANDARD = 1125567497, PICKUP_PORTABLE_CRATE_UNFIXED = 1852930709, PICKUP_VEHICLE_CUSTOM_SCRIPT = -1514616151, Native Functions Database (Alexander Blade), https://gtamods.com/mediawiki/index.php?title=Pickup_Hashes&oldid=14161. GTA 5 Weapons and Ammo Cheat. Like the update. Suppressor - 0x837445AA: Carbine Rifle, Advanced Rifle, Bullpup Rifle, Assault Shotgun, Marksman Rifle. Would've been nice if you had listed all the special ammo types xdd. Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. List of static models hashes B. Pleb Masters: Forge is the biggest collection of GTA 5 modding & scripting tools. Version 1.3: Modern UI update and additional hashes, which includes explosion hashes and vehicle weapon hashes (Example: spotlight, rotors etc.) Special finish - 0x85A64DF9: Sawed-off Shotgun. added a support for vehicle weapon hashes and explosions hashes. https://wiki.rage.mp/index.php?title=Weapons. Pleb Masters: Forge is the biggest collection of GTA 5 modding & scripting tools . GTA V object model IDs with images . Flags Generator. Some of the weapons are deprecated so be careful. can we have a source code on pastpini dont which function to transfer from vehicle hash to vehicle name string. Credits to CodeWalker (dexyfex and contributors) and GTA V Script Decompiler (zorg93) for providing the tools to get this information.. Also big thanks to HeySlickThatsMe for letting me know of islandhopper.meta . Clone via HTTPS Clone with Git or checkout with SVN using the repository's web address. WEAPON::GIVE_WEAPON_TO_PED(Ped ped, Hash weaponHash, int ammoCount, BOOL equipNow, BOOL isAmmoLoaded) // 0xBF0FD6E56C964FCB 0xC4D88A85 That's C++ code, but it's easily converted to C#. 1.1. [Reference] Weapons.meta Flags and Hashes. 0. Weapon Groups (Incomplete list) melee: 2685387236; Handguns: 416676503; Submachine Gun: 3337201093; Shotgun . It's easy! --> Component Hash. Collected from Grand Theft Auto V\common.rpf\data\ai. bruiser 27D79225 668439077 668439077. bruiser2 9B065C9E -1694081890 2600885406. bruiser3 8644331A -2042350822 2252616474. brutus 7F81A829 2139203625 2139203625. brutus2 8F49AE28 -1890996696 2403970600. MK2SniperScopeThermal = 0x2E43DA41, MK2SniperSuppressor = 0xAC42DF71, MK2SniperRegularBarrel = 0x909630B7, MK2SniperHeavyBarrel = 0x108AB09E, MachinePistolRegularClip = 0x476E85FF, MachinePistolExtended = 0xB92C6979, CompactRifleRegularClip = 0x513F0A63, CompactRifleExtendedClip = 0x59FF9BF8, AdvancedSniperScope = 0xBC54DA77, AP_PistolExtendedClip=0x249A17D5, HeavyPistolExtendedClip =0x64F9C62B, S_N_S_PistolRegularClip = 0xF8802ED9, S_N_S_PistolExtendedClip = 0x7B0033B3, S_N_S_PistolEtchedWoodGrip = 0x8033ECAF, SpecialCarbineExtendedClip =0x7C8BD10E, AssaultShotgunExtendedClip =0x86BD7F72, AdvancedRifleExtendedClip =0x8EC1C979, BullpupRifleExtendedClip =0xB3688B0F, CombatM_G_ExtendedClip =0xD6C59CD6, PistolExtendedClip =0xED265A1C, CombatPistolExtendedClip =0xD67B4F2D, point50PistolExtendedClip =0xD9D3AC92, VintagePistolRegularClip = 0x45A3B6BB, VintagePistolExtendedClip = 0x33BA12E8, MicroS_M_G_ExtendedClip =0x10E6BA2B, S_M_G_ExtendedClip =0x350966FB, AssaultS_M_G_ExtendedClip =0xBB46E417, CombatP_D_W_RegularClip = 0x4317F19E, CombatP_D_W_ExtendedClip =0x334A5203, M_G_ExtendedClip =0x82158B47, GusenbergRegularClip= 0x1CE5A6A5, GusenbergExtendedClip =0xEAC8C270, AssaultRifleExtendedClip =0xB1214F9B, CarbineRifleExtendedClip =0x91109691, MarksmanRifleExtendedClip =0xCCFD2AC5, HeavyShotgunRegularClip = 0x324F2D5F, HeavyShotgunExtendedClip = 0x971CF6FD, Pistol_Micro_S_M_G_Flashlight =0x359B7AAE, RifleShotgunFlashlight =0x7BC4CDDC, RifleShotgunGrip =0xC164F53, BullpupRifleRegularClip =0xC5A12F80, SpecialCarbineRegularClip =0xC6C7E581, HeavyPistolRegularClip =0xD4A969A, CombatM_G_RegularClip =0xE1FFB34A, MicroS_M_G_RifleScope =0x9D2FBF29, Carbine_Combat_M_G_Scope=0xA0D89C42, P_D_W_Rifle_Grenade_Scope =0xAA2C45B4, SniperScope =0xD2443DDC, S_M_G_Scope=0x3CC6BA57, M_G_Scope=0x3C00AFED, PistolSupressor=0x65EA7EBB, Rifle_ShotgunSuppressor =0x837445AA, point50Pistol_MicroS_M_G_Assault_S_M_G_Rifle_Suppressor =0xA73D4664, Combat_A_P_Heavy_VintagePistol_Suppressor =0xC304849A, PumpShotgunSuppressor =0xE608B35E, SMG_YusufAmirFinish = 0x27872C90, Pistol_YusufAmirFinish = 0xD7391086, AP_Pistol_GildedGunMetalFinish = 0x9B76C72C, MicroSMG_YusufAmirFinish = 0x487AAE09, SawnOffShotgun_GildedGunMetalFinish = 0x85A64DF9, AdvancedRifle_GildedGunMetalFinish = 0x377CD377, CarbineRifle_YusufAmirFinish = 0xD89B9658, AssaultRifle_YusufAmirFinish = 0x4EAD7533, SniperRifle_EtchedWoodGripFinish = 0x4032B5E7, point50Pistol_PlatinumPearlDeluxeFinish = 0x77B8AB2F, HeavyPistol_EtchedWoodGripFinish = 0x7A6A7B7B, MarksmanRifle_YusufAmirFinish = 0x161E9241, SniperRifleUnknown = 0x9BC64089, MiniSMGRegularClip = 0x84C8B2D3, MiniSMGExtendedClip = 0x937ED0B7, RevolverBoss = 0x16EE3040, RevolverGoon = 0x9493B80D, KnuckleDusterPlain = 0xF3462F33 KnuckleDusterPimp = 0xC613F685, KnuckleDusterBallas = 0xEED9FD63, KnuckleDusterDollar = 0x50910C31, KnuckleDusterDiamond = 0x9761D9DC, KnuckleDusterHate = 0x7DECFE30, KnuckleDusterLove = 0x3F4E8AA6, KnuckleDusterPlayer = 0x8B808BB, KnuckleDusterKing = 0xE28BABEF, KnuckleDusterVago = 0x7AF3F785, SwitchBladeBase = 0x9137A500, SwitchBladeMod1 = 0x5B3E7DB6, SwitchBladeMod2 = 0xE7939662, Can you make an example of it? Scope - 0xA0D89C42: Carbine Rifle, Special Carbine, Combat MG. Introduction . Cayo Perico Island. hey, here i have the ray pistols for you ^^, just all those which are available in the arena props menu, any other stuff like for example the terrain or lights will never appear, They work outside the arena but they will turn land races into stunt races, some of them uses a lot of memory, like the towers or anything with animations. Select one of the following categories to start browsing the latest GTA 5 PC mods: HashTool 1.3 We will only notify you about major updates. Special finish - 0x7A6A7B7B: Heavy Pistol. NOTE: This is not dlc data. Suppressor - 0xA73D4664: .50 Pistol, Micro SMG, Assault SMG, Assault Rifle, Special Carbine, Bullpup Shotgun, Heavy Shotgun, Sniper Rifle. GTA-OBJECTS.XYZ Objects Vehicles Weapons . Integral suppressors were featured on weapons in Grand Theft Auto 2, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Stories and The Ballad of Gay Tony. Se7enSins caters to all types of gamers across the globe, aiming to provide access to the latest news, releases, mods and a great deal more. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures Do you think there is any way to use these in the following code from the tunables.json? Hash Key Hash Default Clip: COMPONENT_PISTOL_MK2_CLIP_01: 0x94F42D62: Extended Clip: COMPONENT_PISTOL_MK2_CLIP_02: 0x5ED6C128: Tracer Rounds: COMPONENT_PISTOL_MK2_CLIP_TRACER: 0x25CAAEAF: Incendiary Rounds: COMPONENT_PISTOL_MK2_CLIP_INCENDIARY: 0x2BBD7A3A: Hollow Point Rounds: COMPONENT_PISTOL_MK2_CLIP_HOLLOWPOINT: 0x85FEA109: Full Metal Jacket . Can also take an ammo hash? You can filter weapons by Type / Class, Manufacturer, Title Update, Game Edition and more, as well as sort them by Release Date, Price, Statistics and Rank required to unlock them in GTA Online. Anyway thanks for answering, I found an use for this. :( is there some tool to find objects names ? I hope it will help someone @lulzmodder Where i suppose to use this EXE, anywhere? GXT Resolver. WEAPON_SAWNOFFSHOTGUN = 0x7846A318,2017895192 WEAPON_ASSAULTSHOTGUN = 0xE284C527,3800352039 WEAPON_BULLPUPSHOTGUN = 0x9D61E50F,2640438543 WEAPON_STUNGUN = 0x3656C8C1,911657153 WEAPON_SNIPERRIFLE = 0x05FC3C11,100416529 WEAPON_HEAVYSNIPER = 0x0C472FE2,205991906 WEAPON_REMOTESNIPER = 0x33058E22,856002082 WEAPON_GRENADELAUNCHER = 0xA284510B,2726580491 Scope - 0xAA2C45B4: Combat PDW, Advanced Rifle, Bullpup Rifle, Grenade Launcher, Smoke Grenade Launcher. Also if someone need special MK2 ammoType I can share the code i used (c#) or do a little research ! Assault Rifle; 5.0 223 10 FN F2000. Wires and cables Buildings Construction Lightsources Walls and Fences Industrial Equipment Military Stunt objects Transportation Weapon models Beach and Sea Clothing Structures Not Categorized . This simple tool reduces your work to some extent. fixed an issue where the tool provided wrong hashes for some models. 5 min ago So, not sure if anything like this has been posted before (if so I couldn't find it), but here are the weapon component hashes I found today (I believe it's all of them), Attachment name - Hash - Compatible weapons, WEAPON::GIVE_WEAPON_COMPONENT_TO_PED(Ped ped, Hash weaponHash, Hash componentHash). But waiteven if I could get it to work the stungun wouldn't stay in my inventory, it would be like any other crate weapons and disappear after I die. Version 1.2: Major fixes and UI update Version 1.1: A new splash screen has been added Requirements .NET Framework 4.5.1 Microsoft Visual C++ Redistributable 2013 (x86 and x64) How to use? Weapons Components. please help me! i want to see the 2 weapons in the ammunition shop that says to go to ps network to get them. Edit: After posting this I thought maybe this should of been posted in documentation, my bad. Hmmm. Here are all the weapon and explosion hashes in the game. GTANet.com 2001-2023. [Information] Vehicles, Weapon,Arena War Props 1.46 Hash list, UnKnoWnCheaTs - Multiplayer Game Hacking and Cheats. This commment is unpublished, pending moderation. Simply useless. Weapon Ammo Type (won't exist if the weapon doesn't have an ammo type) Weapon Components. I've had enough of them -_-, Some of the add-ons on this site are powered by, http://www.se7ensins.com/forums/threads/gta-v-vehicle-hashes-list.988584/, http://www.nextgenupdate.com/forums/gta-5-scripts-codes/815964-c-gtav-code-thread.html. 4 min ago | 14.11 KB, JSON | This topic has been deleted. Veh Flags Generator. Flashlight - 0x359B7AAE: Pistol, Combat Pistol, AP Pistol, Heavy Pistol, .50 Pistol, Micro SMG. All categories Handguns Heavy Weapons Machine Guns Melee Sniper Rifles Assault Rifles Shotguns Thrown Weapons. Some of the weapons are deprecated so be careful. To review, open the file in an editor that reveals hidden Unicode characters. 25 min ago Object Hash: 388542025: Object Hash (uInt32): Config; 70 1 IC 1.7, AP Pistol ROF+, FNX.45, Glock 17 and realistic clipsize Compatibility fix. But why??? Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures If you have display problems, clear the cache: CTRL + F5! VIP Members don't see Ads. Thank You GTAV Hashes. Please enable the javascript to submit this form. Retrieves the weapon group of the supplied weapon hash. Jump to navigation Jump to search. | 0.24 KB, We use cookies for various purposes including analytics. The complete Grand Theft Auto V & GTA Online Weapons Database, including all Guns, Rifles, Explosives and every weapon available in the game. PICKUP_WEAPON_SAWNOFFSHOTGUN = -1766583645 PICKUP_WEAPON_PUMPSHOTGUN = -1456120371 PICKUP_WEAPON_ASSAULTSHOTGUN = -1835415205 PICKUP_WEAPON_SNIPERRIFLE = -30788308 PICKUP_WEAPON_HEAVYSNIPER = 1765114797 PICKUP_WEAPON_MG = -2050315855 PICKUP_WEAPON_COMBATMG = -1298986476 PICKUP_WEAPON_GRENADELAUNCHER = 779501861 PICKUP_WEAPON_RPG = 1295434569 Extended clip - 0x86BD7F72: Assault Shotgun. The website takes a lot of work and time, so thats why we have to rely on ads. You signed in with another tab or window. Your browser does not seem to support JavaScript. Just felt like sharing, have fun. These servers can utilize languages such as C# and JavaScript. Contacts . Weapon Group. Can you support weapon sound hash numbers in awc files to names? FoxtrotDelta#0244 <<
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